Weekly Content Blog #52: Kickstarter Backer Quests

Weekly Content Blog #52: Kickstarter Backer Quests

The last three weeks I’ve been working my tail off to bring the wonderful quests created by our Kickstarter backers to life in Shadows of Adam. This is no small task. A Kickstarter survey can’t always capture everything you truly need. So I ended up having some late night chat sessions on Skype and Facebook. One of our backers was in the middle of a vacation in Europe, but he still made some time (what a guy!) to make sure…

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Weekly Content Blog #51: The Road to Completion!

Weekly Content Blog #51: The Road to Completion!

Hey everyone! In just under three years, Shadows of Adam is nearing completion! This post is going to be a brief look at what’s new, what’s left, and the future of Shadows of Adam. ================= What’s New ================= Credits: Finishing our credits sequence was a big accomplishment because it finally hit me that the game was nearing its end. It also includes one of SoA’s best compositions, a 7 minute long melody of Shadows of Adams themed timed out to…

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Alpha Demo Changelog (0.90.3-alpha)

Alpha Demo Changelog (0.90.3-alpha)

I have updated the Alpha Demo to v.0.90.3-alpha. You can download the update via your download page. If you have not received an e-mail with your download link, or have lost your download link, send us an e-mail or message us on Kickstarter: info@somethingclassic.net. v.0.90.3-alpha Change Log: – Crash Fix: Fixed game crash when you open the menu by pressing X and S simultaneously and then immediately pressing Z, X and S simultaneously while on the world map. – Crash…

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Alpha Demo Release!

Alpha Demo Release!

Hi all, To those who pledged at the Dradoran Soldier tier ($12) or higher, you should be receiving an email today from Humble Bundle with links to the Shadows of Adam alpha build! There are multiple versions to choose from. Currently, we support Windows 7, 8, 10, Mac OS X 10.8+, Ubuntu 12.04+, Fedora 21, Debian 8. We worked tirelessly the last few months to make this alpha as great as possible for you all, but it’s possible we may…

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Weekly Content Blog #50: Alpha Demo Information

Weekly Content Blog #50: Alpha Demo Information

Hello again everyone! Our deepest apologies for missing last weeks scheduled development blog post. We have been in crunch mode eliminating all of our outstanding alpha demo tasks and we only realized we missed a post when it came time to write the next one. D’oh! I’ll try to make up for last weeks missing post by announcing some awesome news in this one :). First, the game is playable from start to finish. We have all of our planned…

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