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60% Funded & New Backer Rewards!

60% Funded & New Backer Rewards!


What’s at the top?
Today the surge has really picked up, and we’ve found ourselves quickly hitting the 60% funded mark. With all of your support you have also unlocked the first surge reward! When this game is funded, each backer will get a Shadows of Adam desktop background illustrated by professional artist Kim Herbst.


Thanks to a tremendous effort on reddit the surge meter is cruising straight for the next reward. We will reveal what the reward is next update, will it be unlocked by then? If you forgot or don’t know how to unlock the surge rewards this list will remind you.

And don’t forget to vote yes for us on steam! Comments go a long way!

And now for today’s update. We have upgraded and changed the Shard Guardian, Legendary Hero, and Wraith Lord tiers.

Shard Guardian -you can now design the weapon AND armor for the hero of your choice


Pledge and pick your favorite before it’s too late!

Legendary Hero
-Now includes the Design a Quest reward. Lowered cost by $50

Wraith Lord
-Now includes the Design a Quest reward. Lowered cost by $100

Be sure to take advantage of these new deals while you can. The surge is growing and they’ll be snapped up before you know it!

And finally we will wrap up this update pointing you to a project in need of a surge. Overpower is an arena shooter inspired by the MOBA and MMO genre. Customize 4 different classes and enter
into multiplayer deathmatch mayhem! With 5 days left, it is unlikely to be funded, but a little bit of awareness can go a long way.


As always, if you have yet to back or have been meaning to increase your pledge be sure to check out our main page.

55% Funded & 19 reasons to back Shadows of Adam!

55% Funded & 19 reasons to back Shadows of Adam!

Welcome back backers and potential backers to another action packed update!

After hitting 50% we surged forward to 55% very quickly. We suspect this pace will continue to grow over the week, and there is a good chance we will be fully funded!

The first surge reward is almost unlocked! A backer exclusive Shadows of Adam desktop background illustrated by Kim Herbst. A woman of some internet legend thanks not only to her amazing talents, but also a piece of Zelda fan art that’s gone viral on many different occasions.


A sampling of Kim Herbst’s work

Keep supporting us and promoting the game to unlock this awesome reward for backers at every level! As a reminder message forum and reddit posts to us directly for us to confirm and add them to the chart.

Now to thank you for your patience, here are 19 reasons to back Shadows of Adam!

1. Tubular tulips triggering tentacles


The Tangle!
2. Suplexing spores Sabin style


Suplexing a giant mushroom!

3. Wacky witches whirl wildly while wistfully wooing!


Kooky Witches!
4. Bolts brightly beating barriers


Lightning!
5. Slice slimes, shock slimes, smolder slimes!


Wailin’ on slimes…
6. Determination doesn’t deter dragons


Rally against giant dragons!
7. Kellan Kickstarters keenly


Kellan!
8. Threatening thief throws threads


Mutant thief bosses!
9. Aggravated aviary assault


Bird chasin’
10. Magical Moments


Street magicians!
11. Asrael anxiously awaits an answer


Asrael!
12. Hoppin’ hills


Cliff hoppin’
13. Shrieking throuh scary swamps


The Haunted Swamp!
14. Curtis will Suplex you if you don’t!


Curtis!
15. Wretched Wraithlings warble-womping without worry


Wraithlings!
16. Casually cruise currents


Ridin’ wind currents!
17. Mind-mashing mine mazes


Mine carts!
18. Talon treasures the tiers


Talon!
19. We’re almost at the top, don’t turn your back now!


Don’t turn your back now!

Finally, we’d like to point you towards an excellent game on Kickstarter which is in its final week as well. Children of Zodiarcs is a beautiful looking tactical JRPG which is a bit of a throwback to PS1 strategy games of yore. It has major Final Fantasy Tactics flavor, is highly polished, and offers a lot of promise for anyone craving fresh content akin to the strategy games of that era.


As a reminder, if you have yet to back Shadows of Adam or have been meaning to increase your pledge and just haven’t gotten to it yet, please check out our page for the latest rewards and their availability.

50% Funded & Crucial Final Week – Time for a Backer Surge!

50% Funded & Crucial Final Week – Time for a Backer Surge!

Thank you backers, we finally hit 50% We couldn’t have done it without you, ,but with only 7 days to go, we will need your help now more than ever to reach our goal.

We’d like to add incentive to your help. Introducing the surge meter! Through various forms of promotion and social activity surrounding our game you can fill the meter with points. Reaching certain point thresholds will unlock exclusive Kickstarter rewards for backers of all levels.

The first reward will be a Shadows of Adam themed desktop background for all backers created by a secret special guest artist that will be revealed as soon as talks with them are wrapped up.

There are numerous ways to fill the surge meter. Below is an overview of all the ways to earn points.

If you start a new forum post, reddit topic, spot a news article, or let’s play video, please send us a message and we will confirm them and add them to the meter.

https://www.facebook.com/SomethingClassicGames/

https://twitter.com/SomethingClassc

Upvote these reddit topics or create new ones for even more points.
https://www.reddit.com/r/kickstarter/comments/42hnu5/shadows_of_adam_16bit_inspired_jrpg/

https://www.reddit.com/r/JRPG/comments/4264t7/shadows_of_adam_demo_review_new_2d_jrg_now_on/

https://www.reddit.com/r/IndieGaming/comments/426itr/shadows_of_adam_new_2d_rpg_for_pc_linux_and_mac/

https://www.reddit.com/r/Games/comments/41yjdh/shadows_of_adam_a_16bit_era_characterdriven_jrpg/

Finally, we’d like to take this chance to spotlight another game in their final week. The game is called Invisigun Heroes and is a very cute looking multiplayer shooter. The catch is that each player is invisible! I get a total TowerFall vibe from this game, and would love to see it funded!


As a friendly reminder, if you have yet to back our game or intend to increase your pledge please check out our most recent reward tier offerings for the best deals before they’re gone!

Screenshot Explosion!

Screenshot Explosion!

Hey everyone! We are nearing the final stretch of our campaign and in order to lure some more potential backers and reward those who have pledged so far we’d like to share with you some screenshots of future areas in the game. We’ve been hard at work getting our alpha build done and we have nearly every area and scene completed. What’s missing is a lot of sprites, animations, monsters and other graphic needs which the kickstarter would help fund.

We’d like to thank everyone who has commented, liked, shared, tweeted, re-tweeted, re-tweeted a liked retweet, Let’s Played and generally sent positive vibes to this project. We couldn’t have done it without you all!

(Note: Some shots could slightly change in final version of the game.)

So without further adieu, let’s do a screenshot explosion!


Airship!


Campfire


Magma Sanctum


Our heroes look like they are in trouble!


Cease


The doors to the Wind Tower


The port town of Brashear.


Earth Maze Scene


Jumping down huge cliffs in the Earth Maze


The Haunted Swamp


Carr Castle


Water Garden


Castle town of Dradora

Also we are still on Steam Greenlight and could use your votes:

Thanks so much!

-Team Something Classic

The Art of Shadows of Adam + KS Feature Corner #1

The Art of Shadows of Adam + KS Feature Corner #1

Hello once again! I’d like to begin by thanking all our backers and non-backers who promote us for all their support so far! We are close to 50% funded now, which coincidentally is where our yes/no standing is on steam greenlight. If you haven’t yet, please take a chance to visit steam and give us a big YES.


With that out of the way let’s get started with today’s update. The art in Shadows of Adam. The primary goal of our Kickstarter is to fund our remaining art costs, so we’d like to help you understand a bit more about the art in this game.

A frequently asked question concerning the art is how to make palettes like the one in Shadows of Adam. It’s a fitting question to start with, because the palette has an impact on the entire look of the game. Our palette started out as a basic 16 color palette with very bright and saturated colors. The palette was pretty close to standard NES colors and sacrificed any sort of harmony in order to have the boldest brightest colors in every hue. Here’s an early screenshot from our game using the old palette.

Clearly our game has evolved a lot from this shot, and that is thanks to the work of cyangmou. He is a professional pixel artist who helped us create a new 32 color palette and then all of the tilesets in our game. In addition to that he offered excellent guidance and played a pivotal role in the transformation of our game.

There is no secret to creating a great palette, any palette can be great if used efficiently. The one in our game was built to be versatile, colorful, and to give off an overall warm feeling. There are more purples in our palette than would typically be used because purple will be an integral color for Wraiths. Powerful magical entities from the afterlife who are a major plot point in our game.

Once we proved to ourselves that Shadows of Adam could look beautiful we had to breathe some life into the game. Bustling towns, rushing rivers, mine carts to ride, cliffs to hop, spells to cast, and slimes to crush! These are just a small sampling of all the different character sprites, pieces of art, and animations that are necessary to make an RPG. No game is more content heavy than an RPG, and we needed an artist who could handle any of our needs with speed and precision. Miraculously, we found him! -DE- has proven himself extremely reliable and talented. He is our lead animator, and will be helping us finish the remaining art in Shadows of Adam. Below you can find a sampling of his works for the game.

And finally we’d like to take a moment to point you guys to a new project that has sprung up on Kickstarter.

City of the Shroud

City of the Shroud is a tactical RPG with a community-driven story. The gameplay and visuals give off a Final Fantasy Tactics meets a Capcom fighter vibe. Both a novel concept, and one that you really want to see work! What separates this game from similar titles even further is that the battles occur in real-time and results from them determine the fate of the game for each and every player. How does that work you ask? They have a professional resident novelist writing the story as you create it, how cool is that? Click the gif or link above to find out more!