Weekly Content Blog #25: Kellan Character Teaser

Weekly Content Blog #25: Kellan Character Teaser

Welcome Back SoA Fans! Last article I left off by saying that I’d hope our demo was in your hands by now. Turns out that was a bit of wishful thinking on my part. We’ve been doing a lot to get the demo in shape, and I think it’s appropriate to think that it won’t be ready until at least the time of my next blog post. In case you’re wondering when that is, we each take turns writing the…

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Weekly Content Blog #24: Retro Flaws

Weekly Content Blog #24: Retro Flaws

It’s no secret that we here at Something Classic are very much into retro games. With an average age of 28, we cut our gaming teeth on early 90’s titles that are now firmly established as, to use a technical term, “oldschool.” Gaming has progressed forward significantly in terms of technology, presentation, and user experience since that era. Now, nostalgia is a powerful thing, and our collectively rose tinted glasses can cause us to overlook some of the blemishes in…

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Weekly Content Blog #23: Post-processing

Weekly Content Blog #23: Post-processing

So after going over your level design budget trying to figure out how those darn attractive tiles connect to each other, you finally figure it out and have a level. Congratulations! Your game is complete and now you can release and retire to a Nepalese Monk Monastery. Wait, what do you mean the level is bare and has none of that extra juice? You let out a loud groan of despair and shake your fist at the user who ruined…

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Weekly Content Blog #22: Studying Tilesets Like Leonardo

Weekly Content Blog #22: Studying Tilesets Like Leonardo

So you’ve got big dreams of making the ultimate RPG dungeon. Your art director hires some hot shot pixel artists to whip up the graphics and when you see them your eyes light up like the Fourth of July. Oh, the things you’re going to do with those beautiful pixels. That lava is looking hot! Yeah, yeah, yeah… You’re young, idealistic, and think you’re invincible. We get it. The first stirrings of the dreaded CTS “virus” have yet tickle the…

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