Weekly Content Blog #51: The Road to Completion!

Weekly Content Blog #51: The Road to Completion!

Hey everyone!

In just under three years, Shadows of Adam is nearing completion! This post is going to be a brief look at what’s new, what’s left, and the future of Shadows of Adam.

=================
What’s New
=================

Credits:

Finishing our credits sequence was a big accomplishment because it finally hit me that the game was nearing its end. It also includes one of SoA’s best compositions, a 7 minute long melody of Shadows of Adams themed timed out to a thrilling ending sequence. All composed by the sexy guy listed above. That’s all I can say without spoiling it!

More Save Slots:

This was something that was added just yesterday. But sometimes you get these little gems late in development. Before you only had a measley 3 save slots. But “This is 2016” shouted the masses! Voila and now you have 15 save slots! Now you can save before every boss just so you can get that perfect RNG roll which will shave 1.5 seconds off your speed run.

Kickstarter NPCs:

The town of Dradora houses a vibrant cross section of people from all walks of life and backgrounds. However none are quite as eccentric as the ones our Kickstarter backers designed! Backers who pledged enough were given the task to create their own NPCs. The result…well let’s just say it has made Dradora a whole lot more interesting!

Backer’s Dungeon:

One lucky backer, with the expert guidance of our own level design guru Luke, designed his own dungeon for the players to experience as an optional side quest at the end of the game. Ladies and gentlemen we present to you the “Lost Cave”. Tough as nails monsters who will pound you into the dirt? Check. Challenging puzzles designed to make you pull your hair out? Check. Legendary swords, game changing artifacts and more treasure than you can shake a stick at? Check, check, check.

=================
What’s Left
=================

Testing, Testing, Testing:
The biggest hurdle left is more testing. While the team has made many full playthroughs – fixing up to 50-100 minor polish issues in the last month alone, there are always issues that we miss; edge cases not yet found or oversights from staring at the same game for three years. The game will be going out to testers this month and we are looking forward to tightening up the project even more.

Kickstarter Quests:
We are currently finishing out the remaining Kickstarter Backer quests. These are a collection of side quests that allow you to find some of the game’s most powerful weapons and armor. You’ll want to nab these items before trekking through the final dungeon!

=================
The future of Shadow of Adam
=================

New Website:
We will be launching a new Something Classic and Shadows of Adam webpage this month. These streamlined sites will provide info about the game and the five handsome men that make up the Something Classic team!

Pre-Orders:
Once our new websites are live you will have an opportunity to pre-order your own copy of Shadows of Adam. Get it while it’s hot as the early copies may be selling for lots of gil years from now.

Trailer:
We will also be launching a new action packed trailer to get people totally psyched about our game!

It will be an exciting month and we’re glad you chose to join us! Thanks again for all your support and please keep visiting this site for more updates on the project. Questions, comments, ideas for “Shadows of Adam II: Racing”?

E-mail: info@somethingclassic.net
Twitter: https://twitter.com/SomethingClassc
Facebook: https://www.facebook.com/SomethingClassicGames/
Forums: https://forums.shadowsofadam.com/
Twitch: https://www.twitch.tv/somethingclassic

Comments are closed.